Do you believe that face-to-face interaction is the best way to learn? We believe it, too.
At DevChampions, we offer the top quality training for software developers.
We specialize, but are not limited to engineering practices, software architecture, automation and soft skills.
DevChampions center is led by industry practioners (we founded Latvian Software Craftsmanship Community and DevTernity Conference). That lets us choose only the best trainers - we know those who deliver excellent training courses in person.
In this workshop we will learn essential skills and techniques for leading software teams, based on elastic and adaptive leadership principles. You will gain the skills to make real change happen in your team, and to grow the team you want from the team you have.
Go beyond the hype and build a solid foundation of theory and practice with this workshop on SOA development. We’ll understand service oriented architecture concepts, and DDD concepts such as bounded contexts and data ownership. You'll apply those concepts to build a simple, yet fully functional, order management system sample with a microservices architecture, using patterns such as command processing, pub/sub and long-running sagas.
Increasingly developers are relying on distributed architectures to solve the problems of scaling their applications and their development teams. But that means they now have to consider the problem of getting the parts of their systems to talk to each other.
In this training, we will look at messaging as the effective solution to the problems of integrating a distributed systems, and master the fundamental messaging and integration patterns.
The training includes hands-on exercises and take you from simple messaging scenarios through to more complex ideas like routing, brokers, and publish-subscribe.
By the end of the workshop you will understand when and how to use messaging and will be able to use it effectively in your applications.
This workshop explores what properties we want from a codebase and, therefore, what we can deduce to be good. These conclusions can sometimes be surprising and counter-intuitive! This session will explore some common guidelines on what is considered good, from expression to subsystem, from naming to tests, from fluent to SOLID. We will look at the consequences of good and not-so-good code from point of view of economics, day-to-day work, people and runtime performance and reliability.
Didn't find a training for you? No problem, let us know what topic you are interested in and we will handle all organisational aspects including finding the best trainer, price negotiation and logistics. Please let us know if you prefer on-premises training.